Evan has been an avid programmer for 19 years and has shipped projects in over a dozen languages. His career began in experimental higher energy physics where he managed distributed computing infrastructures and performed award winning research on particle identification. This work included the development of a ground breaking unsupervised machine learning technique that significantly outperformed all existing approaches. He later switched fields to statistics where he developed the strongly intensive cumulants and made the first Bayesian determination of the nuclear equation of state using advanced statistical techniques designed to accommodate otherwise prohibitively expensive models.
Since leaving academia, he has founded a startup that used artificial intelligence to make video games more fun, written technical articles that hundreds of thousands of people have enjoyed, and helped numerous companies build their products or meet their data needs.